A sales commission plan is a compensation contract that turns strategic goals into individual behavior.
Sales commission plans are the most direct behavioral lever a company has over its go-to-market motion. Reps optimize what they're paid on, not what leadership talks about at all-hands. A plan that pays flat commission on any ARR incentivizes reps to sell whatever is easiest, which is often not what the company needs. A plan that pays differently on new logos vs. expansion, on multi-year contracts vs. monthly, on target-segment customers vs. anyone with a credit card — that plan produces the mix you designed. The trade-off is complexity: overly baroque plans confuse reps and slow deal cycles, so simplicity is a real constraint.
(1) OTE (on-target earnings): total compensation if the rep hits 100% of quota. Typical 50/50 base/variable split for AE roles in SaaS ($150K-$250K OTE at Series B-C stage). (2) Quota: annual sales target, usually 4-6x OTE for AEs (so a $200K OTE AE carries an $800K-$1.2M quota). (3) Commission rate: variable earned per dollar of attainment. Simplest is flat (e.g., 10% of ARR); more common is tiered with accelerators. (4) Accelerators: higher rates above 100% attainment (e.g., 1.5x from 100-125%, 2x above 125%) to incentivize overperformance. (5) Decelerators: lower rates below a threshold (e.g., 0.5x below 50% attainment) — controversial; use sparingly.
Multi-year discounts: pay 1.2x commission on 3-year contracts (cash upfront value to the company; sticky revenue). Segment multipliers: pay 1.3x on target-ICP wins to steer away from anyone-with-a-pulse deals. Product-mix multipliers: pay 1.5x on the new module you need to seed the market. New logo vs. expansion: often paid differently (e.g., 10% new logo, 6% expansion) because new logos are structurally harder. Ramp: SPIFs for early wins in a rep's first two quarters to keep them motivated during the barren pipeline-building phase. Do not stack more than 2-3 multipliers on a single plan — reps stop being able to model their own paychecks.
Bottom-up: estimate what a fully ramped rep can produce (last year's top-quartile rep attainment × 0.9 is a defensible baseline), multiply by number of AEs, adjust for territory maturity. Top-down: the number Finance/CEO commit to the board divided by AE headcount. Reality is between: negotiate the delta between the two numbers with your sales leadership, and be transparent that the number is a mix of ambition and evidence. Quotas should be structured so 60-70% of reps hit or exceed 100%; if fewer than 40% hit, quotas are unrealistic and the plan will destroy morale even at high total payouts.
Pay on booking (contract signed), on invoicing, or on cash collected — each has consequences. Booking pays reps fastest but exposes you to churn on unpaid deals; cash collected protects the company but demotivates reps who close deals whose invoices are delayed by procurement. Common compromise: pay 50% on booking, 50% on invoice/cash. Clawbacks: recover paid commission on deals that churn within N months (typically 6-12 for annual contracts). Publish clawback terms clearly and enforce them consistently; ad-hoc enforcement is worse than no clawbacks.
(1) Changing the plan mid-year — destroys trust irreversibly. Grandfather in-flight deals when changing plans, or wait for the next fiscal year. (2) Capping commission — sends the message that outperformance is not welcome. Even at eye-watering payouts (a rep making $700K on a $150K OTE year), pay it; the message it sends to the rest of the team is worth the money. (3) Adding complexity every quarter — plans accumulate barnacles as leadership fixes edge cases. Rewrite the plan from scratch annually. (4) Not modeling the plan before rollout — build the spreadsheet showing what a rep at 50%, 100%, 150% attainment earns in each deal type; if the incentives don't align with the desired behavior, redesign. (5) Ignoring sales ops's ability to actually calculate it — a plan sales ops can't ship in a rep dashboard weekly is a plan no rep understands.
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