Job Well Done Pitch Deck (2016): 19-Slide Pre-Seed Deck

See all 19 slides of the Job Well Done pitch deck — a 2016 deck — with a slide-by-slide teardown of what the deck does well and where it falls short.

Job Well Done is a physical card game designed to gamify household chores for families with children aged toddler to 14. The pitch deck, originating from Startup Weekend Dunedin 2016, focuses heavily on the psychological link between childhood chores and adult success. The business model is built on low-volume physical production, projecting a modest profit of $2,842 on an initial run of 500 units. While the deck lacks a formal team slide and a specific investment ask, it provides a transparent breakdown of unit economics, including production, freight, and compliance costs. The strategy reli…

Key takeaways

The Pitch for a Gamified Household

Job Well Done emerged from Startup Weekend Dunedin with a clear, albeit narrow, focus: turning the friction of household chores into a developmental game. The deck is a classic example of a 'lean' physical product pitch, prioritizing unit economics and validation steps over high-level vision or scaling metrics. It targets the universal pain point of parenting—frustration—and attempts to link it to the high-stakes outcome of adult success.

Slides 1-3: The Emotional Hook and The 'So What?'

The deck opens with a simple title slide featuring a cartoon character, immediately signaling the family-friendly nature of the product. Slide 2 moves quickly into the problem space, using a stock photo of an angry parent and speech bubbles containing 'Grrrrr!', 'Challenging', and 'Frustrating'. While the imagery is somewhat generic, it effectively identifies the emotional state of the target customer.

Slide 3 is the most strategic slide in the first half of the deck. It asks 'So what?' and provides a bold equation: Doing chores = Success as an adult . By framing the product as a tool for long-term child development rather than just a way to get the dishes done, the founders are attempting to increase the perceived value of the product from a 'nice-to-have' toy to an 'essential' parenting tool.

Slide 4: The Product Mechanics

Under the heading 'How it works', Slide 4 shows a photograph of physical prototype cards. The game is divided into three categories: Task , Action , and Reward . The inclusion of 'Action cards' that 'allow negotiation' is a key detail. It suggests the game isn't just a top-down command structure from parent to child, but an interactive system that gives children agency. The slide also notes that 'ALL family members get tasks', implying a lead-by-example approach that might appeal to parents who want to avoid appearing hypocritical.

Slide 5: Defining the Target Market

The target market is explicitly defined on Slide 5. The founders are looking for working parents with children aged toddler + to about 14 . The age range is quite broad, which could be a point of concern for investors—a toddler and a 14-year-old have vastly different cognitive abilities and motivations. However, the slide correctly identifies the psychographic profile: parents who are 'pressed for time' and 'want to teach life skills'.

Slides 6-7: Validation and Distribution

Slide 6 outlines a four-step marketing strategy. The reliance on Pledgeme (a New Zealand-based crowdfunding platform) and Shopify indicates a low-overhead, direct-to-consumer (DTC) approach. The slide also includes two early testimonials, one of which is attributed to 'Pledgeme', though it is unclear if this is a quote from the platform's staff or a user on the platform. Slide 7 provides the specific URL for the Pledgeme project, showing that the founders had already moved toward execution at the time of the pitch.

Slide 8: The Financial Breakdown

This is the most data-dense slide in the deck. It presents a transparent budget for a 500-unit run. Key figures include:

Revenue: $12,500 ($25 per card deck). · Production: $2,500 ($5.00 per unit). · Distribution: $1,750 ($3.50 per unit). · Fixed Expenses: $1,500 for legal, $1,500 for accounting, and $1,008 for subscriptions (Xero, Shopify). · Total Profit: $2,842.

The inclusion of 'Accounting fees (compliance)' and 'Legal (set up costs)' shows a realistic understanding of the costs of starting a business in New Zealand. However, the $500 advertising budget for a $12,500 revenue target suggests a very optimistic Customer Acquisition Cost (CAC) of $1.00 per unit, which may be difficult to achieve in a competitive parenting market.

Slides 9-10: Summary and Close

Slide 9 reiterates the core value proposition: a 'fun and unique product' that helps families 'learn life skills'. It emphasizes the 'test before doing a large run' philosophy, which is a sound strategy for physical goods to avoid excess inventory. Slide 10 is a standard 'Any questions?' closing slide that mirrors the branding of the title slide.

What Job Well Done Does Well

The deck is exceptionally clear about its unit economics . Many early-stage pitches gloss over the reality of shipping and compliance, but this deck puts them front and center. By breaking down the costs for a small 500-unit run, the founders demonstrate that they have researched the manufacturing and logistics chain. The focus on validation through crowdfunding is also a strength, as it proves market demand before the founders spend significant capital on a large production order.

What is Missing from the Deck

The most glaring omission is a Team Slide . In a Startup Weekend context, investors want to know who is building the product—is there a designer, a child psychologist, or a logistics expert on the team? Without this, the project feels like a solo hobby rather than a scalable business. Additionally, there is no competitive landscape . Apps like ChoreMonster or physical products like Melissa & Doug chore charts exist, and the deck fails to explain why a parent would choose this card game over those established alternatives. Finally, the deck lacks a clear 'Ask' . It tells us the profit of a 500-unit run, but it doesn't say if they are looking for $10,000 to cover those initial costs or if they are just presenting the plan for informational purposes.

Founder's Guide: What to Copy

Use the 'So What?' Slide: Every founder should have a slide that explains the deeper purpose of their product. Job Well Done successfully elevates a 'chore game' into a 'success-as-an-adult tool'. This shift in perspective is what makes a product investable.

Granular Unit Economics: If you are pitching a physical product, copy the table format on Slide 8. Showing that you understand freight, distribution, and even software subscription costs (Xero/Shopify) builds immediate credibility with investors who are wary of founders who only focus on 'top-line' numbers.

Sequenced Validation: The four-step plan on Slide 6 (Focus groups -> Crowdfunding -> Pre-sales -> Market) is a textbook example of how to de-risk a startup. It shows a disciplined approach to growth that doesn't require millions of dollars in upfront capital.

Frequently asked questions

What is the primary problem Job Well Done aims to solve?
The deck identifies the 'frustrating' and 'challenging' nature of getting children to do chores (Slide 2). It positions chores not just as housework, but as a critical foundation for 'success as an adult' (Slide 3), suggesting that the product solves a long-term developmental need rather than just a daily cleaning issue.
How does the game actually function?
According to Slide 4, the game involves all family members receiving tasks. It introduces a 'negotiation' element through 'Action cards,' which likely differentiates it from a standard chore chart. The loop concludes with 'fun and meaningful rewards' that are 'up for grabs,' utilizing a gamified incentive structure.
What are the specific unit economics for the card game?
Slide 8 provides a granular breakdown. A single deck retails for $25.00. The cost to produce is $5.00, with distribution adding $3.50 and freight adding $0.30 per unit. This leaves a gross margin of $16.20 per unit before fixed costs like marketing, legal, and software subscriptions are applied.
What is the go-to-market strategy for this physical product?
The founders propose a four-step validation model (Slide 6): focus groups for product testing, a Pledgeme crowdfunding campaign to secure initial capital, Shopify for ongoing pre-sales, and finally a full market launch. This sequence is designed to ensure 'market validation from confirmed pre-sales' before committing to a large production run.
What critical startup information is missing from this deck?
The deck is missing several standard components: there is no mention of the founders' backgrounds (Team slide), no analysis of existing chore-tracking apps or physical competitors, and no specific 'Ask' regarding how much investment they need or what equity they are offering. It functions more as a project proposal than a venture capital pitch.
Cover slide of the Job Well Done pitch deck — 2016
Job Well Done pitch deck, slide 1 (2016)

Job Well Done pitch deck: the facts

Company
Job Well Done
Year
2016
Stage
Pre-seed / Startup Weekend
Slides
19
Sector
Gaming / Parenting
Deck type
Competition Pitch
Headquarters
Dunedin, New Zealand

Job Well Done pitch deck PDF

The full Job Well Done deck is embedded on this page and can be read slide by slide in the browser — no download or account required. Each slide is covered in the breakdown above.

What the Job Well Done pitch deck was used for

Job Well Done is a physical, interactive **card game** designed to help families make household chores fun while teaching children practical life skills. The deck in question is a 19‑slide pitch from **Startup Weekend Dunedin 2016**, at a pre‑seed / idea-stage, outlining the concept, target market, pricing and go‑to‑market plan. The game uses three types of cards (Tasks, Actions, Rewards) to allocate chores and negotiate outcomes among all family members, including parents. The deck positions the company’s initial fundraising and validation path as a sequence from focus groups to a Pledgeme crowdfunding campaign and Shopify pre‑sales before broader market launch.

What the Job Well Done deck got right

What could have been stronger

How an investor would read this deck

What draws attention

Risks that stand out

Questions this deck invites

What founders can take from the Job Well Done deck

Job Well Done pitch deck: common questions

What is Job Well Done and what problem is it trying to solve?

Job Well Done is an **interactive card game** for families that turns household chores into a structured, weekly game, combining task allocation, negotiation and rewards to teach children life skills. Families play with three decks—Tasks, Actions and Rewards—to decide who does which chores and what rewards they receive.

Who is the target market for Job Well Done according to the pitch deck?

The pitch deck from **Startup Weekend Dunedin 2016** shows Job Well Done targeting **working parents** with children from toddler age up to about 14 years old who are pressed for time but want a fun way to teach life skills and responsibility around household chores.

What was Job Well Done’s go‑to‑market and fundraising strategy in the pitch deck?

The deck describes a marketing and validation plan of: (1) running **focus groups** to validate the concept, (2) launching a **Pledgeme crowdfunding** campaign, (3) using **Shopify** for pre‑sales, and (4) then going to market with the physical product once these steps are completed.

How was Job Well Done planning to make money from the game?

Based on the slides, Job Well Done planned to generate revenue by selling the physical card game packs to families, with one source describing a **price point around $25 per game pack**. The pitch emphasizes direct-to-consumer sales online (e.g., Shopify) following validation and crowdfunding.

Did Job Well Done complete a funding round or attract institutional investors?

From the available sources and the Startup Weekend context, Job Well Done appears to have been an **early-stage project** emerging from a weekend hackathon rather than a company with a publicly documented funding round. There is no independently verified information about any completed funding round, investors or long‑term corporate structure beyond the event coverage.

Sources

Funding and outcome facts on this page were researched on 2026-08-22 from the pages below.

Job Well Done pitch deck slides

Job Well Done pitch deck slide 1 of 19
Job Well Done pitch deck — slide 1 of 19
Job Well Done pitch deck slide 2 of 19
Job Well Done pitch deck — slide 2 of 19
Job Well Done pitch deck slide 3 of 19
Job Well Done pitch deck — slide 3 of 19
Job Well Done pitch deck slide 4 of 19
Job Well Done pitch deck — slide 4 of 19
Job Well Done pitch deck slide 5 of 19
Job Well Done pitch deck — slide 5 of 19
Job Well Done pitch deck slide 6 of 19
Job Well Done pitch deck — slide 6 of 19

What each slide of the Job Well Done pitch deck says

Slide 2

The problem 85 people... 68% of respondents said getting kids to do household tasks is a problem. vem

Slide 5

So what? ! a Doing chores y A z Success as x LE an adult py nt

Slide 6

Our value proposition An interactive card game that provides families with a fun way to teach and learn life skills n 8. Task « Qetion « Remard

Slide 7

How it works Fun and meaningful ALL family Action cards rewards are members allow up for grabs get tasks negotiation

Slide 9

Target market Working parents Children aged toddler + to about 14 Pressed for time Want to teach life skills to children

Slide 11

Markeling stralegy 1: Validate with focus groups 2: Pledgeme crowdfunding campaign 3: Pre-sales via Shopify 4: Go to market with product "This is a truly amazing product and one anyone with kids can "What a fabulous idea" use" Pledgeme

Slide text above is read directly from the Job Well Done deck PDF embedded on this page.

Related fundraising guides (24)

Decks from the same year (1)

Decks from the same region (1)

Browse companies alphabetically (1)

More pitch deck teardowns (16)

Recently published pitch deck teardowns (12)

Fundraising library · Pitch deck examples · Investor directory · Founder database