Beyonjack Group's pitch deck for its 360WIN platform attempts to solve the problem of 'Consistent Repetitive Messaging' in advertising by incentivizing users to watch ads in exchange for gaming advantages. The company claims to have developed proprietary software for Poker, Blackjack, and Baccarat, featuring built-in commercial breaks and multiple-choice questions to ensure ad engagement. The deck is notable for its explicit financial promises, including a table projecting annual returns per $100,000 invested, ranging from $24,333 to $486,670 based on daily play volume. While the deck provide…
Key takeaways
- The company is seeking $2.4 million in exchange for 20% of the company, valuing the entity at $12 million post-money (Slide 6).
- The core product, 360WIN, requires players to answer questions following video ads to earn gaming advantages (Slide 3).
- Beyonjack claims to have developed proprietary software for Poker, Blackjack, and Baccarat, each with three versions: tournament, cash game, and qualifying (Slide 5).
- The business model relies on reaching a milestone of 100,000 daily plays to begin generating profits (Slide 6).
- Financial projections suggest that 2 million daily plays would result in $14,600,000 in total income and $4,866,700 in monthly profits (Slide 6).
- The deck includes a 'Charity' component, stating they contribute matching donations to a winner's chosen charity (Slide 2).
- The founders argue the business is 'Recession Proof' because high unemployment gives people more time to play games (Slide 7).
- The exit strategy is defined as either selling the software for a projected $1 million or leasing it (Slide 7).
Slide-by-Slide Teardown
Slide 1: Title Slide
The deck opens with a simple blue gradient background featuring the company name 'Beyonjack Group LLC' in a red, embossed font. Below the name is the subtitle 'Investment Pitch Deck.' There is no logo, tagline, or immediate indication of the industry on this cover page.
Slide 2: Social Impact and Charity
This slide introduces a philanthropic angle early in the presentation. It states, 'We plan to use our amazing discovery to help make the world a better place.' It features a '.charity' logo with a red heart and specifies that the company contributes matching donations to a winner's chosen charity. This suggests a sweepstakes or tournament model where winnings have a charitable component.
Slide 3: The Problem - Consistent Repetitive Messaging
The deck identifies its core market opportunity as 'Consistent Repetitive Messaging.' It cites 'The Financial Brand' as a source, claiming that Fortune 500 advertisers require 5 to 7 impressions before a sale begins. The slide argues that TV, the traditional home for this messaging, is in decline. It introduces '360WIN' as a solution that reimagines digital advertising through 'incentivized interaction.' Users earn advantages in games by correctly answering questions after watching video ads on cell phones, PCs, tablets, and Macs.
Slide 4: Software Development
This slide focuses on the technical assets the company has built. It mentions an 'extensive software program' called PAM. It also claims the development of two versions each of proprietary Blackjack, Poker, and Baccarat software. The slide uses 3D box art imagery to represent these software packages, though it is unclear if these are physical products or digital assets.
Slide 5: Product Features - Poker, Blackjack, Baccarat
This slide goes deeper into the game mechanics. It states there are three versions for each game: a tournament version, a cash game version, and a qualifying game. The 'qualifying games' are the primary ad-delivery vehicle, featuring 'built-in commercial breaks' and 'multiple choice questions.' The rewards for engagement include additional chips or 'replacement chips' for the various games. The company expresses a plan to 'improve every aspect of all three games constantly.'
Slide 6: The Ask and The Return
This is the most data-heavy slide in the deck. The 'Ask' is $2.4 Million for 20% of the company, intended for 'PR, Promotion, and Marketing.' The goal is to reach 100,000 daily plays, which they identify as the 'beginning of profits for everyone.' A table projects income and returns based on daily play volume. At 100,000 plays, they project $730,000 in total income and $243,333 in monthly profits. At 2 million plays, income rises to $14.6 million with monthly profits of $4,866,700. Crucially, they calculate 'Annual Returns per $100,000 Invested,' ranging from $24,333 to $486,670.
Slide 7: Investment Thesis
Titled 'Why this may be one of the best opportunities available!', this slide lists four justifications. First, it claims to be 'Recession Proof,' arguing that high unemployment gives people more time to play games. Second, it claims 'Low Risk' due to exit strategies involving selling ($1M projection) or leasing software. Third, it calls the model 'Time Tested' by combining advertising and gambling. Finally, it claims 'The Timing is Perfect' due to a 'paramount shift' in consumer attention.
Slide 8: Contact Information
The final slide features a graphic of a hand holding a glowing digital globe with the text 'BEYONJACK: BE A PART OF SOMETHING EXTRAORDINARY.' It provides contact emails for Greg Johnson and Linda Swenson. No phone numbers or physical office locations are listed.
What Beyonjack Group Does Well
Clarity of the Ask: The deck does not hide the valuation or the amount of capital required. By stating $2.4 million for 20%, the founders establish a clear $12 million post-money valuation, allowing investors to immediately assess if the deal fits their mandate.
Specific Product Mechanics: Unlike many ad-tech decks that remain vague about 'engagement,' this deck explains exactly how the user interacts with the ad: they watch a video, answer a multiple-choice question, and receive a specific in-game reward (chips). This transparency helps in understanding the user flow.
Defined Revenue Drivers: The deck explicitly links revenue to a single metric: 'Number of Daily Plays.' While this is a simplification, it provides a clear North Star for the business model and marketing efforts.
What is Missing from the Deck
Team Background: There is no information regarding the founders' professional history. In the gambling and ad-tech industries, regulatory knowledge and technical expertise are paramount. The absence of bios for Greg Johnson and Linda Swenson is a significant gap.
Traction and Validation: The deck mentions that 100,000 daily plays is the 'first milestone,' but it does not state how many plays the platform currently has. There is no mention of current revenue, user retention rates, or existing advertising partners.
Regulatory and Legal Strategy: Combining gambling (Poker, Blackjack, Baccarat) with advertising and cash games usually requires extensive licensing (e.g., state-by-state in the US or international jurisdictions). The deck does not address how they handle gaming laws or if the 'cash games' are skill-based or chance-based.
Competitive Landscape: The deck ignores the massive existing market of mobile social casinos and incentivized ad platforms (like Unity Ads or AppLovin). It does not explain why a user would choose 360WIN over established giants.
Founder Takeaways
Avoid Guaranteed Returns: Slide 6's table showing 'Annual Returns per $100,000 Invested' is highly unusual and often discouraged in venture pitching. It can be perceived as a guarantee of performance, which carries significant legal risk and can alienate sophisticated investors who know that startup returns are never linear or guaranteed.
Address the 'Why Now' with Data: While Slide 7 mentions a 'paramount shift' in attention, it lacks data to back it up. Founders should use market growth charts or consumer behavior statistics to justify why their specific timing is superior to others.
Show, Don't Just Tell, the Software: The use of 3D box art (Slide 4 and 5) feels dated and suggests the product might not be a modern SaaS or mobile app. Founders should use actual UI/UX screenshots of the software running on a mobile device to prove the product is functional and modern.
Connect Charity to Business Logic: The charity slide (Slide 2) feels disconnected from the rest of the pitch. If social impact is a core pillar, it should be integrated into the business model (e.g., 'our lower CAC is driven by our charitable mission') rather than presented as a standalone sentiment.
Frequently asked questions
- What is the primary problem Beyonjack Group aims to solve?
- According to Slide 3, the company addresses the need for 'Consistent Repetitive Messaging.' They argue that Fortune 500 advertisers believe a sales point isn't reached until the 5th to 7th impression. Beyonjack aims to provide a 'better version' of this messaging by forcing interaction through questions following video ads on mobile and desktop devices.
- How does the 360WIN platform incentivize users to watch advertisements?
- As detailed on Slide 5, the platform uses 'qualifying games' with built-in commercial breaks. Players must answer multiple-choice questions about the ads to earn rewards, such as additional chips for Poker and Baccarat tournaments or replacement chips for Blackjack. This ensures the user is actually paying attention to the brand message.
- What are the specific financial projections for an investor?
- Slide 6 provides a 'Return' table. For every $100,000 invested, the company projects annual returns of $24,333 at 100,000 daily plays, scaling up to $486,670 if the platform reaches 2 million daily plays. These figures are presented as direct correlations to the volume of tournament plays.
- What is the proposed exit strategy for the company?
- Slide 7 outlines two exit strategies. The first is selling the proprietary software, which they project to be worth approximately $1 million. The second, which they describe as potentially 'more lucrative,' is leasing the software to other entities. They characterize these options as 'Low Risk.'
- Who are the key people involved in Beyonjack Group?
- The deck does not include a traditional 'Team' slide with biographies or professional backgrounds. However, the final slide (Slide 8) lists two contact persons: Greg Johnson and Linda Swenson, providing their respective beyonjack.com email addresses. No specific titles or roles are assigned to them in the slides.
