MOLI Group Limited Pitch Deck: 24-Slide Breakdown

See all 24 slides of the MOLI Group Limited pitch deck — a Gaming deck — with a slide-by-slide teardown of what the deck does well and where it falls short.

The Tales Of Ocean Fantasy Online pitch deck, developed by MOLI Group Limited, serves more as a product feature showcase than a traditional investment vehicle. Across the 24-slide presentation (8 of which are analyzed here), the company emphasizes the technical and aesthetic aspects of their 'cute-style' MMORPG. Key highlights include a 'Land + Ocean' map system, extensive fleet customization with over 100 selections, and a structured daily quest system. While the deck successfully communicates the game's scope and the developer's pedigree—citing MOLI as a subsidiary of Net2Gather (China) Hol…

Key takeaways

Tales Of Ocean Fantasy Online: Product Showcase Teardown

The pitch deck for Tales Of Ocean Fantasy Online, developed by MOLI Group Limited, is a product-centric presentation that leans heavily on the visual and mechanical aspects of the game. Rather than following the traditional Silicon Valley format of Problem/Solution/Market, this deck functions as a feature list designed to prove the game's depth and the developer's existing infrastructure in the Chinese gaming market.

Slide 1: Title and Branding

The opening slide introduces the game title, Tales of Ocean Fantasy , and categorizes it as a 2.5D cute-style MMORPG . The branding for MOLI Group Limited (Online Media & Entertainment) is prominent, alongside the game's stylized logo featuring a ship's wheel. The visual theme is established immediately with bright colors and a mascot character, signaling a younger or casual-leaning demographic within the hardcore MMORPG genre.

Slide 2: Key Features

Slide 2 utilizes a hub-and-spoke diagram to outline the core value propositions of the game. The central 'Unique' feature is the Land + Ocean Maps . Other features listed include:

Strong PVE and PVP Attributes · Mixed Gameplay · Simple mouse-click move · User-friendly UI settings · Exquisite Avatar System · Gorgeous Character Designs · Sizable Quests and Contents · Multiple Gaming Systems

This slide attempts to cover all bases but lacks specificity. Terms like 'Mixed Gameplay' and 'Multiple Gaming Systems' are generic, though the emphasis on 'Simple mouse-click move' suggests an accessibility focus for the PC platform.

Slide 3: Fleet Development

This slide provides the first deep dive into a specific mechanic. The deck claims a 100+ selection of fleet , including specific vessel types: gunboat, submarine, warship, and galiot . The slide also highlights Customized change of outlook and functions by assembling of accessories . Visually, this is one of the strongest slides, showing a wide array of concept art ranging from traditional warships to whimsical designs like a giant swan and a mechanical anglerfish. This demonstrates the 'cute-style' aesthetic mentioned on the title slide.

Slide 4: Gigantic Boss Combat

Slide 4 focuses on the PVE (Player vs. Environment) aspect of the game. It specifically mentions the ability to Beat the gigantic Octopus boss in numerous PvE dungeons to acquire special items and treasures . The slide includes six in-game screenshots showing the boss in different environments (both open sea and interior dungeons). This slide serves as proof of product, showing that the game is in a playable state with functional combat mechanics and boss AI.

Slide 5: Guild Team-up and Contest Fight

Building on the combat theme, Slide 5 introduces the social and cooperative elements. It states that Guilds can enter the same contest to team-up and fight with the gigantic boss to acquire special guild rewards . The screenshots here are more cluttered, showing multiple players, health bars, and damage numbers, which is typical for the MMORPG genre. The inclusion of timers (e.g., 00:21:48) indicates time-gated or scheduled event content, a common retention mechanic in online games.

Slide 6: Daily Quest System

Slide 6 addresses player retention and the 'grind' mechanics. It lists Different modes of daily quests: land-based, ocean-based, guild-based . The stated goal for players is to gain level-up experience and in-game coins / currencies for personal use / guild contributions . The graphics show quest scrolls with character portraits and a 3x3 grid of rewards, suggesting a 'daily login' or 'bingo' style reward system common in free-to-play titles.

Slide 7: Comprehensive Item Designs

This slide acts as the primary explanation of the game's economy. It centers on the Item mall , which is broken down into four categories:

Customized outlook: fleet and related accessories, costumes, visual effects, etc. · Daily consumables: HP, XP, bag space, etc. · Advanced: gemstones, direct recovery, functional fleet accessories. · Upgrade: experience enhancement, accelerator.

This confirms a microtransaction-based revenue model. The mention of 'experience enhancements' and 'accelerators' suggests a 'pay-to-progress' or 'pay-to-convenience' model, which was standard for the era and region this deck likely originates from.

Slide 22: Moli – Corporate Overview

The final slide in this selection provides the 'Why Us' argument. MOLI is described as a Leading online game developer, operator and publisher based in Shanghai, China . Key corporate facts include:

A wholly-owned subsidiary of the Net2Gather (China) Holdings Ltd (1049.HK) . · 5+ years experience of global game publishing in 30+ countries / regions . · Developer of King of Pirates Online (Tales of Pirates Online). · Awards listed: 4 x Overseas Development Awards , 4 x Top-10 Most Anticipated Online Games Awards , and 1 x Best Cute-style MMORPG . · Infrastructure: 20+ regional offices in China and a comprehensive point-card distribution network .

This slide is the most 'investor-ready' part of the deck, emphasizing the company's scale, public parentage, and existing distribution power.

What Works

Visual Proof: The deck does an excellent job of showing, rather than just telling. The inclusion of numerous in-game screenshots and high-quality concept art for the fleets (Slide 3) and bosses (Slide 4) gives a clear sense of the final product's quality and art style.

Corporate Pedigree: Slide 22 effectively leverages the company's history and its parent company's public listing. For a publisher or a late-stage investor, the fact that MOLI has 20+ regional offices and a proven distribution network in China is a significant de-risking factor.

Mechanical Clarity: The deck clearly defines the game's unique selling point—the dual land and ocean gameplay—and explains how the economy works through the Item Mall (Slide 7).

What is Omitted

The Ask: There is no mention of how much capital is being raised, the valuation, or the intended use of funds. This suggests the deck may be for potential publishing partners rather than equity investors.

Market Data: The deck lacks any information on the size of the MMORPG market, target demographics beyond 'cute-style' fans, or competitive analysis against other titles like MapleStory or Ragnarok Online.

Unit Economics: While the Item Mall is mentioned, there are no projections for Average Revenue Per User (ARPU), Customer Acquisition Cost (CAC), or Lifetime Value (LTV).

Team Bios: While corporate awards are listed, the individual leaders, developers, and designers behind the project are not introduced. In startup fundraising, the 'Team' slide is often considered the most important, and its absence here is notable.

Founder's Takeaway

Founders in the gaming space should look at Slide 3 (Fleet Development) as a masterclass in showing variety and customization potential. However, for a standard venture capital pitch, this deck is far too focused on product features. A balanced deck must bridge the gap between 'what the game is' and 'how the game makes money at scale.' If you are pitching a game, ensure you include the 'Business of Fun'—retention metrics, monetization loops, and a clear path to market—alongside the beautiful artwork.

Frequently asked questions

What is the primary genre and style of the game?
Tales Of Ocean Fantasy Online is defined on Slide 1 as a '2.5D cute-style MMORPG.' This suggests a specific aesthetic target—likely the 'chibi' or stylized anime look common in Asian markets—and a gameplay perspective that blends 2D sprites or fixed-camera 3D with depth.
Who is the company behind the game and what is their track record?
The game is developed by MOLI Group Limited. According to Slide 22, they are a subsidiary of the publicly traded Net2Gather (China) Holdings Ltd (1049.HK). They claim over 5 years of experience in 30+ countries and previously developed 'King of Pirates Online' (also known as Tales of Pirates Online).
How does the game handle monetization?
Monetization is detailed on Slide 7 through an 'Item mall' structure. It includes four categories: Upgrades (experience enhancements/accelerators), Daily consumables (HP, XP, bag space), Advanced items (gemstones, functional fleet accessories), and Customized outlooks (costumes and visual effects).
What are the unique gameplay mechanics mentioned?
The deck highlights 'Unique Land + Ocean Maps' on Slide 2, which is supported by Slide 3's focus on 'Fleet development.' Players can choose from over 100 types of ships and customize them with accessories to change both their appearance and function.
What essential fundraising information is missing from this deck?
The deck is missing almost all standard venture capital metrics. There is no slide for Market Size (TAM/SAM/SOM), no Competitor Analysis, no Team bios (only corporate awards), no Financial Projections, and no 'The Ask' slide detailing how much capital is needed or how it will be used.
Cover slide of the MOLI Group Limited pitch deck
MOLI Group Limited pitch deck, slide 1

MOLI Group Limited pitch deck: the facts

Company
MOLI Group Limited
Year
Not stated
Stage
Unknown (Product developed)
Slides
24
Sector
Gaming / MMORPG
Deck type
Product / Corporate Overview
Headquarters
Shanghai, China

MOLI Group Limited pitch deck PDF

The full MOLI Group Limited deck is embedded on this page and can be read slide by slide in the browser — no download or account required. Each slide is covered in the breakdown above.

What the MOLI Group Limited pitch deck was used for

This deck is for **Tales Of Ocean Fantasy Online**, a self-developed 2.5D cute-style nautical-themed MMORPG by Moli Group, highlighted in corporate materials as one of two next‑generation titles to launch in 2012. The Slideshare upload dates from May 2012 and states the game was set for commercial launch in March 2012 following testing, implying a late development or pre‑launch stage. The deck focuses on visual assets and gameplay systems rather than financials, suggesting it was likely used to promote distribution, partnerships, or platform deals around launch rather than a clearly disclosed equity fundraising round. Public filings and news from the parent CASH Group discuss Moli’s product pipeline and joint ventures but do not directly tie this specific deck to a named funding round.

Business model: Online game developer, operator and publisher focused on MMORPGs and online entertainment content in Greater China, with licensing to international territories.

Founded
April 2004
Headquarters
Shanghai, China (e.g. 6F, 555 An Yuan Road, Shanghai, China, via subsidiary/brand Moliyo).
Industry
Online games / MMORPG development and operation

What happened after the MOLI Group Limited deck

Tales Of Ocean Fantasy Online was positioned by Moli/Moliyo as a major next‑generation 2.5D MMORPG, recognized by industry awards and scheduled for commercial launch in early 2012; while the company’s broader operations and partnerships are documented, no public sources directly link this deck to a discrete funding transaction or detail the game’s long‑term commercial trajectory.

What the MOLI Group Limited deck got right

What could have been stronger

How an investor would read this deck

What draws attention

Risks that stand out

Questions this deck invites

What founders can take from the MOLI Group Limited deck

MOLI Group Limited pitch deck: common questions

What is MOLI Group Limited and what does it do?

Moli Group Limited (often branded as Moliyo) is an online game developer, operator and publisher based in Shanghai, China, focused on MMORPGs and online entertainment in the Greater China region, with international licensing of its titles.

What is Tales Of Ocean Fantasy Online, the game featured in this deck?

Tales Of Ocean Fantasy Online is a self‑developed 2.5D cute‑style MMORPG featuring nautical combat, fleet development, land and sea maps, guild and arena systems, and contests for islands, with a narrative around rebuilding the fantasy world of Doris Wonderland.

When was Tales Of Ocean Fantasy Online scheduled to launch?

Corporate reports from CASH Group state that Tales Of Ocean Fantasy, described as a 2.5D MMORPG about rebuilding an island wonderland, was planned for commercial launch in the first half of 2012 and had already been recognized by China’s Golden Plume Awards before release. The Slideshare deck confirms March 2012 as the targeted commercial launch following testing.

Is there any verified funding round associated with this Tales Of Ocean Fantasy Online pitch deck?

Available public information (corporate reports, news releases and the deck itself) describe the game’s features, planned launch window and awards but do not mention any specific equity funding round, investor list or amount associated with this particular deck. As a result, no verified funding round can be tied directly to this pitch deck.

What traction or recognition did Moli have around the time of this deck?

Moli’s parent CASH Group reports that Moli (via its Moliyo platform) had over 40 million subscribers and a portfolio of award‑winning online games, and that Tales Of Ocean Fantasy and another MMORPG "Superhero" were recognized as "Most Anticipated Online Games" and "Best Self‑Developed Online Game" in China’s Golden Plume Awards ahead of launch. This indicates prior operational scale and industry recognition rather than early‑stage fundraising traction.

Sources

Funding and outcome facts on this page were researched on 2026-08-22 from the pages below.

MOLI Group Limited pitch deck slides

MOLI Group Limited pitch deck slide 1 of 24
MOLI Group Limited pitch deck — slide 1 of 24
MOLI Group Limited pitch deck slide 2 of 24
MOLI Group Limited pitch deck — slide 2 of 24
MOLI Group Limited pitch deck slide 3 of 24
MOLI Group Limited pitch deck — slide 3 of 24
MOLI Group Limited pitch deck slide 4 of 24
MOLI Group Limited pitch deck — slide 4 of 24
MOLI Group Limited pitch deck slide 5 of 24
MOLI Group Limited pitch deck — slide 5 of 24
MOLI Group Limited pitch deck slide 6 of 24
MOLI Group Limited pitch deck — slide 6 of 24

What each slide of the MOLI Group Limited pitch deck says

Slide 2

Tales of Ocean Fantasy is... #4 2.5D cute-style MMORPG a E # Unique and engrossing game play 2 had 21 ; i ws fleet development (personal achievement) 54 me hid = | #1 Fleet parts assembling and battles (PVP) iin ra n. TW #1 Vivid contest fights for islands (PVP) (0 7 2) &=¢ Complete gaming environment set-up with Gas TAS by / quests in both land and sea maps, dungeons [Ege En 4 and the fantasy worlds 2 ie BE So) & Fairy-tale and bright images empowered by : oll Peas fine applications of 3D engine techniques 7 | \ - SA #= Multiple classes with specialized spells, 4 A ¥: es $ .e costumes, armors and weapons r La’ fy Ne #4 Non-targeting arcade-style combat o& : i 2 (MOY; Je |

Slide 3

Story outline Revolving around the battles to rebuild Doris Ca 2 0) oa. Wonderland, the magnificent island created by the Goddess of Ocean that vanished as a result Le ~a 3 of dark power curse. & WP In a 500 years of time, explorers navigate the ) AN E 3 pec A distinctive adventurous worlds to complete NTE) Vg i thousands of thrilling yet exciting quests, to B® aN ~ Dot restore the civilization and peace of Doris Q Pi Yoo a Ax </T Wonderland, and the dignity of the Goddess of ON lg” gl) the Ocean. A x QE) Find and explore more in the “Tales of Ocean BR Ve, A Fantasy”... Ee. =NNI EAE = & (MOY; eT |

Slide 5

PVE -> PVP in land & sea Light users (Lv 1-20) Core users (Lv 20 +) Hardcore users Land + smooth and quick PVE, * advanced PVE * build personalized + experience major quests ¢ enhance the attributes islands with + familiarize with the non- and strengths of * treasure hunting targeting game play armor and weapon + PVP-dominated + friends and union group * prepare for PVP game play for making fighting against invasion and fleet Sea = PVE game play « defend the monsters attacks * pursuing the quests in and boss in sea maps the sea map and dungeons + fleet setup + assembling + contest fight among + familiarize with the fleets attack spell A= CASH cl

Slide 6

Diversified Class System #4 6 classes with gorgeous designs of characters and outlooks #4 Balanced attack and defense attributes #1 Complemented with a great variety of spells & weapons combinations ~ = = io 7 = * % - » - . <. " B - é . -- we. Le - IN 40 J ' LE A #401] Je

Slide text above is read directly from the MOLI Group Limited deck PDF embedded on this page.

Related fundraising guides (24)

Decks from the same region (1)

Browse companies alphabetically (1)

More pitch deck teardowns (16)

Recently published pitch deck teardowns (12)

Fundraising library · Pitch deck examples · Investor directory · Founder database