Crew (formerly ooomf) Pitch Deck (2013): 17-Slide Breakdown

See all 17 slides of the Crew pitch deck — a 2013 Series deck — with a slide-by-slide teardown of what the deck does well and where it falls short.

Crew’s pitch deck (presented under their former name, ooomf) is a masterclass in narrative-driven marketplace fundraising. By contrasting the 'race to the bottom' of existing platforms like oDesk and Elance with their own premium, curated model, the founders successfully argued for a higher-margin, higher-quality alternative. The deck relies heavily on early traction—specifically $950,000 in projects booked within six months—to prove that high-end talent and high-budget clients were underserved. While the deck lacks a traditional 'Ask' slide or detailed unit economics, its focus on a 30% mont…

Key takeaways

Introduction: The Rebrand from ooomf to Crew

The deck analyzed here belongs to the company now known as Crew, but at the time of this 2013 fundraise, it was operating as ooomf . The transition from a freelance marketplace to a frontline communication app is one of the more famous pivots in recent startup history. This deck represents the company at its peak as a 'premium marketplace,' a position that allowed them to build the network and capital necessary to eventually become Crew. With $58,000,000 raised in total according to catalogue facts, this early Series-stage deck provides a window into how they captured investor interest through high-quality curation and rapid GMV growth.

The Hook and the Problem (Slides 1-3)

Slide 1 introduces the brand with the tagline 'The future of work' and the name Mikael Cho, the founder. It is a minimalist start. Slide 2 immediately dives into the 'Problem' without using that word as a header. It shows a screenshot of a low-budget job posting for an iOS developer with a 'Fixed Price: $250 or less' and a bidding war where 'Mary' offers to do it for $100. This is a visceral representation of the 'race to the bottom' prevalent in early 2010s freelance platforms. Slide 3 punctuates this with a bold statement: 'Average is over.' This sets the stage for a premium alternative.

The Solution and Traction (Slides 4-6)

Slide 4 defines ooomf as a 'premium marketplace of the best mobile & web talent where the talent picks the work.' This is a subtle but important power shift—positioning the platform as talent-first. Slide 5 is the 'money slide.' It features a bright blue area chart showing growth from February 2013 to August 2013. The key figures are '$950,000 in projects in 6 months' and '30% month-to-month growth.' For a Series-stage investor, this chart is the primary proof of product-market fit. Slide 6 reinforces the 'premium' angle by comparing their '$5,000' average project budget against a '$500' industry average, a 10x difference. It also uses logos like Apple, Google, and Path to suggest the caliber of talent or clients involved.

The Product Experience (Slides 7-10)

The deck moves into a product walkthrough that emphasizes simplicity over technical complexity. Slide 7 shows the first step: 'Pitch your inspiration,' where users select between iPhone, iPad, or Android. Slide 8 introduces an 'Automatic budget recommendation' feature, showing a slider between $13,000 and $17,000. This addresses a major pain point in freelance hiring: price uncertainty. Slide 9, titled 'The single best pro comes to you,' shows a profile for 'Edward Scherf,' a UI Designer with an Apple Design Award. This highlights the curation aspect—instead of 50 bad bids, the user gets one great match. Slide 10 summarizes the efficiency: '99% of projects match within 24 hours' with 'no bidding, no spam, no price wars.'

Market Size and Vision (Slides 11-12)

Slide 11 addresses the Market. It uses two circles to represent 'Online Contractor Billings' (citing oDesk, Elance, and 99designs). It claims the market was '$1B' in 2012 and would grow to '$4B' by 2014. While these numbers are specific to the era, the 4x growth projection justifies the venture scale. Slide 12 provides the 'Vision': 'The most trusted, collaborative labor marketplace in the world.' This is the first hint of the 'collaborative' element that would eventually lead the company to pivot into a communication-first product (Crew).

The Team and Social Proof (Slides 13-16)

Slide 13 introduces the team, highlighting '15+ years experience working as independent creative professionals.' This 'founder-market fit' is essential for a marketplace. Specific achievements are listed for Mikael (building a blog to 40,000+), Steph (first profitable business at 16), Angus (founded 2 previous startups), and Luke (built product to 25,000+ downloads). Slide 14 lists 'Investors & Advisors,' including Real Ventures, BDC, and Adam McNamara (whose studio was acquired by Shopify). Slides 15 and 16 use a 'Meet Milan' case study. Milan is an iOS developer who made '$15k in one month' and claims ooomf 'changed the way I work and with that how I live.' This humanizes the data shown earlier.

The Conclusion (Slide 17)

The deck ends on a high-conviction note on Slide 17: 'On track to book $100MM in projects by 2015.' This is a bold projection intended to leave investors with a sense of the company's trajectory. It lacks a specific 'Ask' (amount of money being raised), which suggests this deck may have been used for a demo day or as a teaser before a formal pitch where the terms were discussed privately.

What Works in the Crew (ooomf) Deck

The Antagonist: By showing the $100 bidding war on Slide 2, the deck creates a clear 'enemy' (low-quality marketplaces). This makes the ooomf solution feel necessary and inevitable. · The Traction Curve: Slide 5 is undeniable. 30% month-over-month growth is the gold standard for early-stage startups, and the $950k figure provides a concrete sense of scale. · The 10x Rule: Claiming a 10x higher project budget than the industry average (Slide 6) is a powerful way to signal a 'Blue Ocean' strategy. They aren't fighting for the $500 projects; they are owning the $5,000+ tier. · Speed as a Metric: The '99% match within 24 hours' on Slide 10 is a killer metric for a marketplace. It proves that the liquidity on the platform is high.

What is Missing from the Crew (ooomf) Deck

The Business Model: There is no mention of the take-rate. We know they book $5,000 projects, but we don't know if they keep 5%, 10%, or 20%. This makes it hard to calculate actual revenue from the GMV. · The Ask: As noted, there is no slide stating how much they are raising or what the milestones for the next round will be. · Competition: While they mention oDesk and Elance in the market slide, they don't provide a feature-by-feature comparison or explain why those giants couldn't simply launch a 'premium' tier to crush ooomf. · Unit Economics: There is no data on the cost to acquire a high-spending client versus the lifetime value of that client.

What a Founder Should Copy

Visual Simplicity: This deck uses very little text. It relies on large numbers, clear charts, and high-quality screenshots. It is designed to be read in under three minutes. · The 'Meet [Name]' Slide: Using a specific person (Milan) to illustrate the platform's value is much more effective than a generic 'User Persona' slide. It provides social proof and emotional resonance. · Focus on One Metric: The deck stays laser-focused on 'Projects Booked.' By not cluttering the deck with secondary metrics (like site visits or user registrations), they keep the investor focused on the most important indicator of value. · Automated Budgeting: The inclusion of Slide 8 (the budget slider) is a great example of showing a 'feature as a solution.' It solves the 'how much will this cost' anxiety immediately, which is a major barrier to entry in their industry.

Frequently asked questions

Why is the company called ooomf in the deck but Crew in the description?
The company originally launched as ooomf, a marketplace for connecting developers and designers with high-quality projects. Following the success of their internal communication tools used to manage these projects, the company pivoted and rebranded to Crew, focusing entirely on the communication platform for frontline workers. This deck represents the 'ooomf' era of the business.
What is the primary competitive advantage claimed in this deck?
The primary advantage is curation and the elimination of 'price wars.' Slide 10 explicitly lists 'no bidding, no spam, no price wars' as their core value proposition. By maintaining a $5,000 average project budget (Slide 6), they attracted 'premium' talent that avoided larger, unvetted marketplaces.
Does the deck explain how the company makes money?
The deck is surprisingly quiet on specific take-rates or fee structures. While it mentions '$950,000 in projects' on Slide 5 and 'average project budget' on Slide 6, it does not explicitly state the percentage ooomf keeps as revenue. It focuses on Gross Merchandise Value (GMV) rather than Net Revenue.
What is missing from this pitch deck?
This deck lacks several standard components: a detailed 'Ask' slide (how much they are raising and at what terms), a clear 'Use of Funds' breakdown, a detailed competitor matrix beyond the mention of oDesk/Elance, and specific unit economics like Customer Acquisition Cost (CAC) or Lifetime Value (LTV).
How does the deck handle the 'Product' section?
The product is shown through a simplified workflow on Slides 7, 8, and 9. It emphasizes a user-friendly interface where clients select app types and styles, receive an automated budget range, and are then presented with a single 'best pro' rather than a list of bidders.
Cover slide of the Crew (formerly ooomf) pitch deck — Series 2013
Crew (formerly ooomf) pitch deck, slide 1 (2013)

Crew (formerly ooomf) pitch deck: the facts

Company
Crew (formerly ooomf)
Year
2013
Stage
Series
Slides
17
Sector
Marketplace / Communications
Deck type
Pitch Deck
Outcome
$58,000,000 Raised
Headquarters
Montreal, Canada (implied by BDC/Real Ventures)

Crew (formerly ooomf) pitch deck PDF

The full Crew (formerly ooomf) deck is embedded on this page and can be read slide by slide in the browser — no download or account required. Each slide is covered in the breakdown above.

What the Crew (formerly ooomf) pitch deck was used for

This deck is a 17‑slide Series-stage investor presentation from around 2013 for ooomf, the company that later rebranded as Crew, a curated marketplace for mobile and web talent. At this point, the company had pivoted from an earlier app discovery concept into a freelancer marketplace and was raising institutional capital to scale that model. The deck was later publicized as “the investor presentation we used to raise 2 million dollars,” linked to a $2.1M round led by Fred Destin of Atlas Venture with participation from AngelList’s Naval Ravikant and several Canadian VCs. Over time, the business evolved further into a high‑growth communication tool and, along with a later messaging platform also named Crew, contributed to an aggregate reported funding total of roughly $58M.

Business model: Online marketplace connecting vetted mobile and web designers/developers with client projects; later evolved toward a workplace communication / messaging tool for distributed teams.

Round
Series (post‑seed) around 2013–2014.
Lead investor
Atlas Venture (Fred Destin)
Investors
Atlas Venture (Fred Destin), Naval Ravikant (AngelList), Real Ventures, iNovia Capital, Boldstart Ventures, other unnamed angels and funds
Founded
2011-2012
Founders
Mikael Cho
Headquarters
Montreal, Canada (at the time of the marketplace/ooomf pivot).
Industry
Online freelance marketplace; later workplace communication / messaging software.

Year: 2013–2014 timeframe for the Series‑stage raise and public disclosure.

Raising: Series‑stage round used to scale the curated freelancer marketplace, expand the team, and further automate matching technology.

Raised: $2.1M in additional funding in 2014, following an earlier ~$500k seed round.

Total funding: Crew and its successor messaging platform raised approximately $58M in total funding across rounds.

Use of funds as presented: According to CrunchBase Daily and TechCrunch, funds were earmarked for doubling the team and automating the marketplace’s matching technology, supporting growth of the curated freelance network.

What happened after the Crew (formerly ooomf) deck

ooomf/Crew evolved from an app discovery startup into a curated freelancer marketplace and later into communication‑oriented products, securing multiple funding rounds totaling in the tens of millions of dollars and culminating in the acquisition of a Crew‑branded workplace messaging platform by Square.

What the Crew (formerly ooomf) deck got right

What could have been stronger

How an investor would read this deck

What draws attention

Risks that stand out

Questions this deck invites

What founders can take from the Crew (formerly ooomf) deck

Crew (formerly ooomf) pitch deck: common questions

What did Crew (formerly ooomf) originally do, and how did the product evolve?

Crew began as *ooomf*, an app discovery platform that pivoted in 2013 into a curated freelancer marketplace connecting mobile and web designers and developers with quality client projects. The company later rebranded as Crew and evolved its product toward workplace communication and messaging for teams.

Which pitch deck is associated with Crew/ooomf’s early fundraise?

A widely shared investor presentation titled “The investor presentation we used to raise 2 million dollars” corresponds to ooomf’s 17‑slide Series‑stage deck from 2013. This deck showcased the curated marketplace model, early GMV traction (over $1M in projects within six months), and growth metrics to support what became a $2.1M round.

How much funding did Crew/ooomf raise in its early rounds and who invested?

TechCrunch reported that the company (then Crew, formerly ooomf) raised an additional $2.1M in 2014 in a round led by Fred Destin of Atlas Venture, with participation from Naval Ravikant, Real Ventures, iNovia Capital, Boldstart Ventures, and others. Earlier, the startup had raised about $500k in seed funding for its original app discovery product.

Where was Crew based and what market was it targeting?

According to TechCrunch, the company’s early marketplace was headquartered in Montreal and focused on connecting vetted mobile and web freelancers with client projects, emphasizing quality over quantity and avoiding bidding wars. Later profiles describe Crew as part of a broader future‑of‑work and workplace communication space.

What ultimately happened to Crew and its marketplace business?

The specific ooomf/Crew marketplace business was eventually overshadowed by related projects like Unsplash and by the rise of a workplace messaging platform also branded Crew, which was later acquired by Square. CB Insights and other sources attribute about $58M in total funding to the combined evolution of Crew‑branded products and the later messaging company.

Sources

Funding and outcome facts on this page were researched on 2026-08-21 from the pages below.

Crew (formerly ooomf) pitch deck slides

Crew (formerly ooomf) pitch deck slide 1 of 17
Crew (formerly ooomf) pitch deck — slide 1 of 17
Crew (formerly ooomf) pitch deck slide 2 of 17
Crew (formerly ooomf) pitch deck — slide 2 of 17
Crew (formerly ooomf) pitch deck slide 3 of 17
Crew (formerly ooomf) pitch deck — slide 3 of 17
Crew (formerly ooomf) pitch deck slide 4 of 17
Crew (formerly ooomf) pitch deck — slide 4 of 17
Crew (formerly ooomf) pitch deck slide 5 of 17
Crew (formerly ooomf) pitch deck — slide 5 of 17
Crew (formerly ooomf) pitch deck slide 6 of 17
Crew (formerly ooomf) pitch deck — slide 6 of 17

What each slide of the Crew (formerly ooomf) pitch deck says

Slide 2

iOS Developer for Jeff: I'll do it for Camera App $500 Sut Mary: I'll do it ou SEL, for $100

Slide 4

ooomf A premium marketplace of the best mobile & web talent where the talent picks the work.

Slide 5

$1,000,000 = = = $950,000 in projects in 6 months fe) $400,000 30% month-to-month growth $200,000 $0 Feb-13 Mar-13 Apr13 May-13 Jun-13 Jul13 Aug-13

Slide 6

Quality projects bring $5,000 quality talent. Path Google MAILBOX J $500 -~ m— Industry avg. ooomf Avg. Project Budget

Slide text above is read directly from the Crew (formerly ooomf) deck PDF embedded on this page.

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