FaZe Clan Pitch Deck (2022): 40-Slide Breakdown

See all 40 slides of the FaZe Clan pitch deck — a 2022 Public deck — with a slide-by-slide teardown of what the deck does well and where it falls short.

FaZe Clan utilized this 40-slide presentation in October 2021 to facilitate a merger with B. Riley Principal 150 Merger Corp (BRPM). The deck successfully pivots the narrative away from pure competitive gaming toward a 'digital native lifestyle brand' reaching a difficult-to-capture Gen Z demographic. By highlighting that 80% of their audience is between 13 and 34 years old (Slide 9), FaZe positioned itself as a media conglomerate rather than just a gaming team. The financial projections were aggressive, bridging from a $38 million revenue base in 2020 to a projected $651 million by 2025 (Sli…

Key takeaways

FaZe Clan: The SPAC Era Lifestyle Brand

In late 2021, the SPAC (Special Purpose Acquisition Company) craze was reaching its zenith, and FaZe Clan, the world's most recognizable esports organization, sought to capitalize on the trend. This 40-slide deck, presented in October 2021, served as the primary marketing document for their merger with B. Riley Principal 150 Merger Corp. The deck is less about 'gaming' and more about 'culture,' a strategic choice intended to broaden the company's appeal to institutional investors who might not understand Call of Duty but certainly understand the value of 350 million social media followers.

Slides 1-5: The Legal Foundation

The presentation begins with a standard cover slide (Slide 1) featuring the iconic red FaZe logo alongside the B. Riley Principal Merger Corp branding. What follows is a dense, multi-slide disclaimer (Slides 3 and 5). In the context of a SPAC, these slides are mandatory and exhaustive. They cover forward-looking statements, the lack of warranties, and a pointer toward the 'Risk Factors' in the appendix. For a founder, the takeaway here is the sheer volume of legal protection required when moving from private to public markets; the 'Disclaimer (Cont.)' headers indicate that the legalities are as important as the business metrics in this stage of fundraising.

Slide 7: Transaction Overview

Slide 7 provides the hard mechanics of the deal. It establishes the $713mm post-money enterprise value . Crucially, it sets the valuation against future revenue multiples: 3.8x for 2023E, 1.9x for 2024E, and 1.1x for 2025E. This is a classic SPAC tactic—valuing the company based on projected earnings several years out rather than current performance. The 'Sources and Uses' table shows a total of $971 million in capital movement, with $670 million representing the FaZe Equity Rollover, meaning the founders and early investors were not cashing out, but rather moving their stakes into the new public entity.

Slide 9: The Investment Thesis

This is the 'Why Now' slide. FaZe outlines six pillars for investment. The most compelling for investors is point number 4: 'Lucrative and Hard to Reach Demographic.' By stating that 80% of their audience is between 13 and 34 years old, FaZe positions itself as the gatekeeper to Gen Z. They also mention a 'revenue growth opportunity of ~10x to ~200x+ today's levels' based on monetization per audience member compared to traditional sports leagues. This slide sets the stage for the company to be viewed as a media play rather than a competitive sports team.

Slide 11: The FaZe Timeline

The timeline slide is a visual history of the brand's evolution from a 'group of young trickshotters' in 2010 to a cultural powerhouse in 2021. Key milestones include hitting 1mm YouTube subs in 2012, signing G FUEL in 2012, and the appointment of Lee Trink as CEO in 2018. The timeline is color-coded by business vertical (Merch, Talent, Esports, Other, Analytics). The inclusion of the Juice WRLD collaboration ($1.7mm+ in 24 hours) and the Murakami collab ($1.2mm+ in a day) on Slide 11 serves as proof of their ability to convert social followers into retail customers.

Slides 13-15: Dominance in Engagement

Slides 13 and 15 are the 'flex' slides. Slide 13 compares FaZe to massive traditional sports brands like the Lakers, Cowboys, and Yankees. While FaZe ranks lower in total 'actions' than the NBA or NFL, the deck highlights that they are the #3 U.S. Individual Organization Brand by Actions . Slide 15 narrows the focus to esports, showing that FaZe has 143 million cross-platform actions—more than the next 8 esports organizations combined. This data, sourced from Shareablee, is the backbone of their valuation; it argues that while they might not have the revenue of the Yankees yet, they have the attention, which is the precursor to revenue in the digital economy.

Slides 17-19: The Gen Z Mandate

These slides double down on the demographic shift. Slide 17 cites that Gen Z will have an estimated global income of $33tn by 2030 and that 61% prefer to watch esports over traditional sports. Slide 19 provides a stark visual comparison of audience ages: 80% of FaZe's audience is 13-34, compared to much smaller percentages for general social media (28%) and television (40%). The message to investors is clear: if you want to reach the next generation of consumers, you have to go through FaZe.

Slide 21: The Opportunity Set

Slide 21 maps out the transition from 'Current Opportunities' to 'Opportunities of Tomorrow.' Current revenue comes from content, sponsorships, and esports. The 'Tomorrow' column is a grab-bag of 2021 trends: Metaverse / NFTs, Real Money Gambling, and Virtual Dining Concepts . This slide is designed to show 'infinite' scalability, though it notably lacks specific execution plans for these highly disparate industries.

Slide 23: The Financial Bridge

This is the most critical and, in hindsight, most controversial slide in the deck. It shows a revenue bridge from $38 million in 2020 to $651 million in 2025 . To get there, FaZe assumes $178 million from M&A (acquisitions they hadn't made yet) and $92 million from 'Emerging Monetization Areas.' The 'Key Assumptions' box notes that they expect to reach $3.52 per unique fan by 2025 . This slide represents a massive leap in monetization efficiency that the company had not yet demonstrated at scale.

Slides 25-29: Risk Factors

In a rare move for a typical startup pitch deck, but standard for a SPAC, there are three full slides of risks. Slide 25 admits that the company has 'incurred and expect to continue to incur operating losses' and that they rely heavily on third-party platforms. Slide 27 mentions involvement in legal proceedings and regulatory matters. These slides are a sobering counterpoint to the hype of the previous sections and are essential for any investor performing due diligence.

Slide 31: The Management Team

The team slide features 12 executives, emphasizing 'seasoned and experienced' leadership. CEO Lee Trink’s background in the music industry (Capitol Records, Virgin Records) is highlighted to reinforce the 'lifestyle and entertainment' angle. The team includes specialists for every vertical: Content, Esports, Global, Talent, Marketing, and Consumer Products. This breadth is intended to show that the company has the infrastructure to manage the aggressive growth projected on Slide 23.

Slides 33-37: Vertical Deep Dives

The final section of the main deck breaks down specific business units. Slide 33 shows the evolution of sponsors from niche gaming brands (G FUEL) to blue-chip giants ( McDonald's, Nissan, General Mills ). Slide 35 illustrates the growth of consumer products, projecting a massive expansion into 'Mass Retail' and 'Food' by 2024. Slide 37 addresses international expansion, noting that while 50% of the audience is outside the U.S., only 5% of revenue currently comes from those markets, representing a 'large and untapped opportunity.'

Slide 39: Final Transaction Details

The deck concludes with a detailed breakdown of post-transaction ownership. Existing shareholders retain 67.9% , PIPE investors get 11.9%, and the SPAC public shareholders get 17.5%. The valuation analysis reiterates the $713 million Enterprise Value and the aggressive revenue multiples. It is a final reminder that the investment is a bet on the 2025 projections, not the 2021 reality.

What FaZe Clan Got Right

Demographic Dominance: The deck identifies a clear problem (traditional media can't reach Gen Z) and positions FaZe as the sole solution. The data on Slide 19 is the strongest part of the presentation. · Brand Positioning: By comparing themselves to the Lakers and Cowboys rather than just other esports teams, they successfully reframed the company as a mainstream entertainment entity. · Visual Storytelling: The use of the red-and-black color palette and high-energy imagery maintains the brand's 'cool' factor while still delivering the dense financial data required for a public listing.

What Was Missing

Path to Profitability: While Slide 9 mentions a 'rapid path to profitability,' the deck never actually shows when the company will break even. The financial bridge on Slide 23 focuses entirely on top-line revenue growth. · Unit Economics: There is no breakdown of the cost of goods sold (COGS) for their merchandise or the margins on their sponsorship deals. Investors are asked to trust that the $3.52 per fan (Slide 23) will be profitable. · M&A Strategy: A significant portion of the 2025 revenue ($178mm) is attributed to M&A, yet the deck provides no criteria for these acquisitions or examples of past successful integrations.

Founder Takeaways

Sell the Future, Prove the Past: FaZe used their past social engagement (the 'Actions' on Slide 13) to sell a future revenue model. If you have a massive top-of-funnel, use it as your primary leverage. · Know Your Multiples: The deck explicitly compares its valuation to future revenue (Slide 39). Founders should always know what multiples their industry peers are trading at and be prepared to justify their own. · The Power of 'Blue Chip': Showing the transition from niche sponsors to household names like McDonald's (Slide 33) is a powerful way to signal that your company has 'graduated' to the big leagues.

Frequently asked questions

What was the primary goal of this pitch deck?
The deck was designed to convince PIPE (Private Investment in Public Equity) investors and SPAC shareholders of the long-term viability of FaZe Clan as a public company. It aimed to justify a $713 million enterprise value by showcasing the company's unique access to Gen Z, a demographic that traditional media struggles to reach, and outlining a path to $651 million in annual revenue by 2025.
How did FaZe Clan define its business model in the deck?
FaZe defined itself as a 'Leading Digital Native Lifestyle Brand.' The model is multi-platform, generating revenue through brand sponsorships, content (ad revenue and products), consumer products (merchandise and player lines), and international expansion. Slide 21 specifically highlights 'Opportunities of Tomorrow' including subscription offerings, real-money gambling, and virtual dining concepts.
What were the most significant risks identified in the presentation?
The deck includes three full slides of risk factors (Slides 25, 27, 29). Key risks included the company's history of operating losses, heavy reliance on third-party platforms like YouTube and Twitch, the potential for negative publicity surrounding its influencers, and the speculative nature of new revenue streams like the metaverse and NFTs.
How did FaZe compare itself to traditional sports leagues?
FaZe used social media 'actions' (likes, shares, comments) as a primary benchmark. Slide 13 shows FaZe generating 143 million actions, which, while lower than the NBA (1.8 billion) or NFL (957 million), was higher than the Dallas Cowboys and New York Yankees. This was used to argue that FaZe has 'transcended esports' to become a top-tier global sports brand.
What was the planned use of the $118 million PIPE proceeds?
According to Slide 39, the $118 million in PIPE proceeds, combined with $173 million of cash in the SPAC trust, was intended to fund organic investment, support M&A activity, pay transaction expenses, and cover general corporate purposes. The 'Sources and Uses' table shows $264 million in new cash being added to the balance sheet post-transaction.
Cover slide of the FaZe Clan pitch deck — Public 2022
FaZe Clan pitch deck, slide 1 (2022)

FaZe Clan pitch deck: the facts

Company
FaZe Clan
Year
2022
Stage
Public
Slides
40
Sector
Gaming

FaZe Clan pitch deck PDF

The full FaZe Clan deck is embedded on this page and can be read slide by slide in the browser — no download or account required. Each slide is covered in the breakdown above.

What the FaZe Clan pitch deck was used for

This deck is FaZe Clan’s 2021–2022 investor presentation used in connection with its business combination with B. Riley Principal 150 Merger Corp., a SPAC that took FaZe Clan public on Nasdaq in July 2022. The presentation positions FaZe Clan as a leading digital-native lifestyle and gaming brand targeting Gen Z and youth culture, with a diversified monetization strategy across esports, content, merchandise, sponsorships and international expansion, and it supports an enterprise value in the low hundreds of millions of dollars (around $713m–$725m) for the SPAC transaction. The deck’s investment thesis centers on FaZe’s large social media reach, hard-to-reach demographic, and future M&A growth, aligned with the SPAC’s plan to list FaZe Holdings Inc. on Nasdaq under the ticker FAZE. It was used at the public stage to market the SPAC deal to institutional and retail investors considering participating in the combination and subsequent trading of FaZe’s shares.

Business model: Esports and gaming-focused media and lifestyle brand that produces competitive gaming content, original entertainment, and brand partnerships aimed at youth culture and Gen Z.

Round
Public via SPAC business combination and Nasdaq listing.
Year
2022
Lead investor
B. Riley Principal 150 Merger Corp.
Investors
B. Riley Principal 150 Merger Corp. (SPAC sponsored by B. Riley Financial, Inc.)
Founded
2010
Founders
Eric "CLipZ" Rivera, Jeff "House Cat" Emann, Ben "Resistance" Christensen
Headquarters
Los Angeles, California, United States
Industry
Esports, gaming, media, lifestyle

Raising: Business combination via SPAC merger to list FaZe Holdings Inc. on Nasdaq, providing capital flexibility and public-market access.

Raised: Approximately $725 million in enterprise value for the combined public entity, with reports indicating FaZe Clan expected to raise around $60 million in proceeds from the SPAC deal and to receive up to $291 million from B. Riley under earlier terms, though actual proceeds were affected by redemptions and market conditions.

Total funding: Approximately $40M–$117M in private funding prior to going public; some sources report about $40M total across multiple rounds, while others list $117M including a $100M Series A in March 2022.

Use of funds as presented: Public reports and filings indicate the transaction was intended to provide capital to grow FaZe Clan’s gaming, lifestyle, and media business, support content and esports expansion, accelerate international growth, and pursue strategic M&A while strengthening its brand as a "voice of youth culture".

What happened after the FaZe Clan deck

FaZe Clan completed its SPAC merger with B. Riley Principal 150 Merger Corp. and went public on Nasdaq in July 2022 as FaZe Holdings Inc., at a transaction value of roughly $725 million, lower than the initially discussed near-$1 billion valuation.

What the FaZe Clan deck got right

What could have been stronger

How an investor would read this deck

What draws attention

Risks that stand out

Questions this deck invites

What founders can take from the FaZe Clan deck

FaZe Clan pitch deck: common questions

What fundraise or transaction was this FaZe Clan deck used for?

FaZe Clan used this investor presentation for its SPAC merger with B. Riley Principal 150 Merger Corp., which resulted in FaZe Clan becoming a publicly listed company on Nasdaq under the ticker "FAZE" in July 2022.

What valuation did FaZe Clan’s SPAC deal target and at what valuation did it go public?

The deal valued the combined company at about $713 million when first announced in October 2021, and ultimately at approximately $725 million at the time FaZe Clan went public on July 20, 2022.

Who was FaZe Clan’s SPAC partner and when did it start trading publicly?

FaZe Clan merged with B. Riley Principal 150 Merger Corp., a special purpose acquisition company sponsored by B. Riley Financial, Inc., to form FaZe Holdings Inc., with shares trading on Nasdaq starting July 20, 2022.

How does FaZe Clan position itself in this investor presentation?

The deck describes FaZe Clan as a leading digital-native lifestyle brand built on esports and gaming, with monetization via sponsorships, content, merchandise, esports, international expansion, and other IP verticals, aimed at a lucrative Gen Z and youth demographic.

Who founded FaZe Clan and when, according to external sources?

FaZe Clan was founded in 2010 by Eric "CLipZ" Rivera, Jeff "House Cat" Emann, and Ben "Resistance" Christensen as a Call of Duty clan that evolved into a major esports and gaming lifestyle organization headquartered in Los Angeles, California.

Sources

Funding and outcome facts on this page were researched on 2026-08-22 from the pages below.

FaZe Clan pitch deck slides

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FaZe Clan pitch deck — slide 1 of 40
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FaZe Clan pitch deck — slide 2 of 40
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FaZe Clan pitch deck — slide 3 of 40
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FaZe Clan pitch deck — slide 5 of 40
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FaZe Clan pitch deck — slide 6 of 40

What each slide of the FaZe Clan pitch deck says

Slide 3

DISCLAIMER (CONT.) These mmy be addtional risks tht SPAC and FaZe do mot presensly kncow o that they curmently believe are smmaternl dat coubd also cause actual resules so differ from those contained ut the forward:looking statements. In additxon. forward-losking suntements reflect SPACY and FaZe's expectations, plams or forecasts of fussre evests and views as of the date of this Presestanon. Accordngly. recipients should not place wndue reliasce upon asy such forward-looking stasemsents in this Preseritation. Subsequen evenss asd developiesss may cause SPACY and FaZe's msesssents 1o change. While SPAC and FaZe my eloct b update these forwind-Joaking stalements ¢ some port 1 the fature. nao…

Slide 6

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Slide 9

INVESTMENT THESIS Leading Digital Native Lifestyle Brand Diversified Multiplatform Monetization Strategy Global Market Growth Lucrative and Hard to Reach Demographic Scalable Future M&A Growth FaZe has expanded past 1 gaming roots and s becoming a e ofyouth cltre wih 350mma!" combined Social media reach and an estmated - 120m® unques. More cross iatorm actons than the next & Esports crganzatons combined"" 'Orgaric growth rom sponsorshps, content, merchandise, Esports,intermatonalexpansion, and obhr 1P voricals prasants cpprtuty o sgndcantl ncrease monolzaton per audience Membor o evels of compoling organizations and leagues which rprosents & revenve orowth opportundy of 10x 10 200xe odays l…

Slide 12

FAZE HAS FIFA Skin infegrate FaZe digits $1.2mme+ sates ith i presence :« m'm popular s N L geme = * Crashed First Esports team on the % cover o partners app Celebrity status of FaZe talent and broad reaching exposure Est. 131mm+ reach across all channels Expand sponsorships across new biue chip clients Deals with 30th Esports Championship JARPWSIE McDonald's and [ impressions (CEEEUL TN i 1.4mm % engagements Intemet 58ies and SUIENCS Cals. MANSSIMNt SReS.

Slide text above is read directly from the FaZe Clan deck PDF embedded on this page.

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