GrabHut Pitch Deck (2014): 12-Slide Seed Deck

See all 12 slides of the GrabHut pitch deck — a 2014 Seed / Beta deck — with a slide-by-slide teardown of what the deck does well and where it falls short.

GrabHut’s 2014 pitch deck outlines a vision for a unified mCommerce and mWallet platform in the Philippines, utilizing QR codes to bridge the gap between online browsing and offline payments. At the time of the deck, the company was operating a beta prototype with two large B2B customers and a team of seven staff. The deck is notable for its transparency regarding operational costs—stating a P200,000 monthly burn—and a specific valuation ask of P10,000,000 for 20% equity. While it identifies a lack of direct QR-based competition in the local market, it acknowledges established payment gateway…

Key takeaways

GrabHut: The 2014 QR Code Pioneer

The GrabHut pitch deck, dated September 2014, represents an early attempt to digitize the Philippine retail economy through mobile wallets and QR codes. At a time when mobile commerce was still nascent in Southeast Asia, GrabHut sought to position itself as the bridge between traditional merchants and the growing smartphone user base. The deck is a straightforward, functional document that prioritizes utility and status over high-end design, reflecting a bootstrapped startup looking for its first major infusion of capital.

Slide 1: Title Slide

The deck opens with a simple title slide: "GrabHut mCommerce and mWallet platform." It includes a logo featuring a shopping cart inside a crosshair/magnifying glass icon, suggesting a focus on finding and purchasing goods. The date "September 2014" establishes the context of the mobile payment landscape at that time.

Slide 2: The Solution

Slide 2 defines the solution as an "easier, more powerful, seamless and user-friendly solution for online as well as offline merchants and their buyers." It also mentions that organizations can use GrabHut as a payment solution for their members. The slide includes a screenshot of an e-commerce site ("10 Tomato") with a large QR code overlay, illustrating the primary interaction model: scanning a code on a screen to initiate a purchase. This visual is critical as it demonstrates the intended user flow for mCommerce transactions.

Slide 3: Underlying Magic/Technology

This slide details the technical stack and ecosystem. Key points include:

QR code based web and mobile app with a B2B API. · Proprietary mobile wallet for in-app payments and B2C order fulfillment. · Real-time cloud platform for merchant inventory, analytics, and sales. · Partnerships with PesoPay and local banks for fulfillment.

The inclusion of a dashboard screenshot shows a merchant interface with metrics like "Today's Earnings," "Pending Orders," and "Website Stats," suggesting the product was built to be a comprehensive business management tool, not just a payment button.

Slide 4: Competition

GrabHut makes a bold claim on Slide 4: "No competition in the Philippines yet for QR code based eCommerce or mCommerce apps." However, it acknowledges the broader payment landscape by listing "regular online, COD and OTC payment providers like PesoPay, DragonPay, etc." as existing players. By framing the competition this way, GrabHut attempts to carve out a blue ocean strategy based on the specific technology (QR codes) rather than the general function (payments). The slide is accompanied by a "Customer Directory" screenshot from their platform.

Slide 5: Status and Timeline

This slide provides the most concrete evidence of progress. It notes a "two months working web app prototype in beta testing with two large B2B customers." It also mentions one year of alpha development involving five developers and the registration of software patents with government agencies. The visual shows a physical billing statement with a QR code, demonstrating the "offline-to-online" use case where a customer could scan a paper bill to pay via the mobile app.

Slide 6: Summary and Call to Action

The final slide serves as the financial pitch. It restates the company's status (one year developed, patented, and bootstrapped) and provides a rare look at early-stage startup economics in the region:

7 staff with P200,000/month expenses . · Raising P10,000,000 for 20% equity . · Use of funds: Product development, staff, rent, customer acquisition, and marketing. · Projected returns: 10x in a maximum three-year period.

This slide is highly specific, leaving no ambiguity about the valuation or the intended runway.

What GrabHut Does Well

The deck is exceptionally clear about its business model and current standing. By providing the exact number of staff and the monthly burn rate (Slide 6), the founders demonstrate a high level of transparency and a firm grasp on their operational costs. This is often missing in early-stage decks, where founders tend to be vague about how they spend money.

Furthermore, the deck successfully identifies a specific technological gap in the local market. By focusing on QR codes in 2014, GrabHut was ahead of the curve in the Philippines, anticipating the shift toward scan-to-pay systems that would eventually become dominant in the region via players like GCash and Maya.

What is Missing from the Deck

The most significant omission is a dedicated Team Slide . While Slide 6 mentions "7 staff," it does not name the founders or detail their professional backgrounds. In early-stage fundraising, the pedigree and experience of the team are often more important than the prototype itself. Without this, investors cannot assess the team's ability to execute the vision.

Additionally, there is no Market Size (TAM/SAM/SOM) slide. While the deck mentions the lack of competition, it fails to quantify the total addressable market in the Philippines. Investors need to see the scale of the opportunity to justify a P50,000,000 post-money valuation. The deck also lacks a Business Model slide that explains the specific fee structure (e.g., transaction percentages or SaaS fees for merchants).

What a Founder Should Copy

Founders should emulate the Status and Timeline slide (Slide 5). It clearly separates alpha development from beta testing and provides a headcount for the engineering team. This gives investors a sense of the "velocity" of the company—how much has been built and how long it took.

The Call to Action (Slide 6) is also a model of clarity. Many founders are afraid to put a specific valuation or equity percentage in a deck, preferring to "negotiate." However, stating the terms upfront can save time by filtering for investors who are comfortable with those parameters. The breakdown of the use of funds is also well-categorized, showing a balance between product development and market growth.

Final Analysis

The GrabHut deck is a product of its time—utilitarian, focused on a specific emerging technology, and grounded in the local realities of the Philippine market in 2014. While it lacks the polish and narrative depth of modern Silicon Valley decks, its directness regarding financials and progress makes it a functional fundraising tool. Its success would have ultimately depended on the founders' ability to prove the team's capability (which was omitted) and the scalability of the two initial B2B partnerships.

Frequently asked questions

What is the core technology behind GrabHut?
According to Slide 3, GrabHut relies on a QR code-based web and mobile application. This is supported by a proprietary mobile wallet for B2C payments and a real-time cloud platform that provides merchants with inventory management, sales analytics, and B2B API access.
How does GrabHut differentiate itself from other Philippine payment providers?
Slide 4 states that while providers like PesoPay and DragonPay exist for regular online, Cash on Delivery (COD), and Over-the-Counter (OTC) payments, GrabHut was the first to market with a specific focus on QR code-based mCommerce apps in the Philippines.
What is the current stage of the product in this deck?
As of the September 2014 deck, the product was in a beta testing phase. Slide 5 notes a 'two months working web app prototype' in beta with two B2B customers, following a full year of alpha development for both web and mobile platforms.
What are the specific financial requirements and terms mentioned?
Slide 6 outlines a requirement for P10,000,000 (Philippine Pesos) for a 20% equity stake. It also reveals the company's burn rate at the time was P200,000 per month for a staff of seven people.
How does the company plan to use the raised funds?
The 'Summary and call to action' on Slide 6 specifies that funds will be allocated toward product development, hiring additional developer and management staff, office rental, utilities, and a heavy focus on customer acquisition, marketing, and PR.
Cover slide of the GrabHut pitch deck — Seed / Beta 2014
GrabHut pitch deck, slide 1 (2014)

GrabHut pitch deck: the facts

Company
GrabHut
Year
2014
Stage
Seed / Beta
Slides
12
Sector
mCommerce / Fintech
Deck type
Pitch Deck
Headquarters
Philippines

GrabHut pitch deck PDF

The full GrabHut deck is embedded on this page and can be read slide by slide in the browser — no download or account required. Each slide is covered in the breakdown above.

What the GrabHut pitch deck was used for

GrabHut’s 2014 pitch deck describes a QR-code-based mobile commerce and mobile wallet platform aimed at merchants and organizations in the Philippines, offering online and offline payments, ordering, and membership billing. The deck is a 12-slide seed/beta-stage fundraising presentation seeking around 10 million Philippine Pesos to further develop the product and expand operations. It emphasizes a white‑label B2B platform with a proprietary wallet for B2C users, API-based integration for inventory and analytics, and partnerships with PesoPay and local banks for wallet fulfilment. The teardown focuses on their early beta traction, burn rate, and the specific fundraising ask in the context of the Philippine mCommerce/fintech landscape in 2014.

What the GrabHut deck got right

What could have been stronger

How an investor would read this deck

What draws attention

Risks that stand out

Questions this deck invites

What founders can take from the GrabHut deck

GrabHut pitch deck: common questions

What is GrabHut according to the 2014 pitch deck?

GrabHut, as described in the 2014 deck, is a QR-code-based mCommerce and mobile wallet platform built for merchants and organizations in the Philippines, enabling them to accept online and mobile payments, manage orders, and bill members more easily. Its product combines web and mobile apps, a proprietary wallet for consumers, and APIs for merchants to handle inventory, analytics, and advertising.

What product and technology does the GrabHut deck describe?

The 2014 GrabHut deck outlines a white‑label mCommerce and mWallet system that merchants can brand as their own, along with a proprietary mobile wallet for buyers. Key components include QR code–based web and mobile apps, a real‑time cloud platform for inventory and analytics, and integrations with PesoPay and local banks for wallet fulfilment. It also plans features like image recognition, loyalty tracking, group buying discounts, and a recommendation engine.

How much was GrabHut trying to raise and for what purpose?

The deck states that GrabHut is raising roughly 10 million Philippine Pesos in a seed/beta round in 2014 to complete and launch its full web and mobile beta apps, build B2B and B2C marketing channels, and continue product development. Use of funds is framed around scaling the platform, adding advanced features such as offline SMS mode and loyalty tracking, and deepening integrations and customer conversion funnels.

What traction and development status does the GrabHut deck report?

The deck claims GrabHut had a working web app prototype that had been in beta testing for two months with two large B2B customers, and that the team had spent about a year in alpha development of the web and mobile apps with five developers. It also notes that software patents were registered with relevant government agencies, suggesting some formal protection of their technology approach.

What market and problem is GrabHut targeting in its deck?

GrabHut’s 2014 deck positions it in the mCommerce and fintech space, specifically as a mobile wallet and commerce platform targeting Philippine merchants and organizations. It aims to solve problems around online and mobile ordering, payments, membership billing, and sales analytics, competing with or complementing existing payment gateways and e-wallet infrastructure through a QR-code-driven, white‑label solution.

Sources

Funding and outcome facts on this page were researched on 2026-08-22 from the pages below.

GrabHut pitch deck slides

GrabHut pitch deck slide 1 of 12
GrabHut pitch deck — slide 1 of 12
GrabHut pitch deck slide 2 of 12
GrabHut pitch deck — slide 2 of 12
GrabHut pitch deck slide 3 of 12
GrabHut pitch deck — slide 3 of 12
GrabHut pitch deck slide 4 of 12
GrabHut pitch deck — slide 4 of 12
GrabHut pitch deck slide 5 of 12
GrabHut pitch deck — slide 5 of 12
GrabHut pitch deck slide 6 of 12
GrabHut pitch deck — slide 6 of 12

What each slide of the GrabHut pitch deck says

Slide 2

Problem * Merchants need better online and mobile eCommerce and payment solutions to take orders, payments and increase sales * Organizations are also looking for easier ways to bill and take membership payments

Slide 3

Solution * GrabHut mCommerce and mWallet system provides an easier, more powerful, seamless and userfriendly solution for online as well as offline merchants and their buyers * Organizations can also use GrabHut D=0 ) as an easier payment solution for w their members

Slide 4

Business model * GrabHut's white-labelled mCommerce mWallet solution provides an innovative eCommerce and mCommerce platform to merchants to enable them to sell more products and services online as well as offline or onsite to their buyers It has a robust API for merchants and organizations for their inventory, payments, analytics and advertising modules for better product and customer tracking, engagement and conversion

Slide 5

Underlying Magic/Technology * QR code based web and mobile app with a powerful API for B2B customers * Proprietary mobile wallet for inapp payments and order fulfilment for B2C customers * Real-time cloud platform for inventory, analytics and sales for merchants * Partnerships with PesoPay and local banks for mWallet fulfilment

Slide 6

Marketing and sales * Direct marketing for B2B Ba be + Online marketing for B2C © Srp channels SCL a Co @ < LY style * Traditional marketing like in- opine 5 As, store flyers, posters ge £ie £5 = eh

Slide 9

Status and timeline * Two months working web app prototype in beta testing with two large B2B customers * One year in alpha web and mobile app development with five developers * Software patents registered with related government agencies

Slide 10

Projections and milestones Launch of B2B and B2C marketing channels and conversion funnels in one month Launch of full web and mobile beta apps in two months with Offline SMS mode Image recognition Loyalty tracking Clout and influence tracking * Recommendation engine * Group buying discounts Issues tracker and ticketing system Reports and analytics / CRM Continuous product development, customer engagement and conversion

Slide text above is read directly from the GrabHut deck PDF embedded on this page.

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