Deep Render Pitch Deck: All 50 Slides + Teardown

See all 50 slides of the Deep Render pitch deck — a 2022 Series A deck — with a slide-by-slide teardown of what the deck does well and where it falls short.

Deep Render’s 50-slide deck is a highly technical presentation that successfully raised $9M in 2022. The company addresses the massive infrastructure costs of global data transmission by proposing a complete rebuild of video compression using AI. The deck relies heavily on Mean Opinion Score (MOS) data to prove their technology outperforms industry standards like AV1 and HEVC by significant margins—specifically claiming up to 81.52% better performance than AVC. By targeting high-bandwidth markets like India and outlining a dual-revenue stream through encoder and decoder licensing, Deep Render…

Key takeaways

Deep Render: Rebuilding the Foundation of the Internet

Deep Render’s pitch deck is a masterclass in deep-tech storytelling. Rather than starting with features, it begins with the existential crisis of the modern internet: bandwidth. As reported by Business Insider, the company raised a $9M Series A in 2022 to bring AI-native compression to the enterprise market. The deck, spanning 50 slides, moves from a high-level societal problem to granular technical benchmarks, providing the 'proof of work' required for a high-conviction Series A round.

Slide 1-3: The Vision and the Problem

The deck opens with a bold, minimalist aesthetic. Slide 1 sets the tone with the statement: "COMPRESSION IS BROKEN. WE'RE REBUILDING IT." This is a classic 'disruption' hook, signaling that the company isn't just making incremental improvements but is rethinking the category from the ground up. Slide 2, titled "THE SCALE OF THE PROBLEM," contextualizes this by showing the Earth's submarine fiber optic network. It notes that extending this network would "cost trillions of dollars," immediately framing Deep Render not as a software utility, but as a multi-billion dollar infrastructure alternative. Slide 3 summarizes the "DEEP TECH OPPORTUNITY" as the intersection of a massive societal problem and a clear willingness to pay from customers.

Slide 4: The Technical 'Aha' Moment

Slide 4 is perhaps the most important slide in the deck for a technical investor. It displays a "VIDEO COMPRESSION (MOS)" graph. MOS, or Mean Opinion Score, is the industry standard for perceived visual quality. The graph shows Deep Render's curve (in green) reaching a high quality score of 4.5 at a much lower bitrate (Mbps) than competitors. The accompanying table provides the hard numbers: Deep Render claims a -66.56% improvement over AV1, -73.68% over HEVC, and a staggering -81.52% over AVC. For an investor, these figures represent a generational leap in efficiency, not a marginal gain.

Slide 5-6: Market Application and the India Case Study

Slide 5 lists the target sectors, including Video on Demand (YouTube, Netflix, Disney+), Live Streaming (Twitch, Facebook), Video Chat (Zoom, Teams), and upcoming products like VR/AR and Cloud Gaming. Slide 6 dives into a specific geographic opportunity: "UNLOCKING MARKETS: INDIA." It highlights that 100M VoD users in India are limited by a 2-3GB daily data cap , forcing them to watch SD content. Deep Render claims their tech enables an "effective cap of 10-15 GB/day," which would allow HD streaming for the masses. This slide is crucial because it moves the conversation from 'cool tech' to 'market expansion,' showing how the product creates new revenue for customers.

Slide 7-8: Business Model and Sales Pipeline

Slide 7 outlines a sophisticated dual-licensing model. The "Encoder Market" is handled via Enterprise License Agreements with fixed pricing and SDK access. The "Decoder Market" operates on an End-User License Agreement with usage-based IP royalties. This ensures Deep Render captures value both from the content creators and the platforms delivering the content. Slide 8, "CURRENT STATE," shows a six-stage sales funnel. While specific names are redacted in this version, the timeline moves from Outreach to Rollout, and the company explicitly states that "Reference calls are available," a high-confidence signal for due diligence.

Slide 9-10: Hardware Compatibility and Conclusion

Slide 9 addresses a common concern for AI startups: hardware requirements. It shows that Deep Render is compatible with a wide array of chips, including Apple, Qualcomm, Samsung, and MediaTek NPUs , as well as NVIDIA Tensor Cores . This demonstrates that the technology is ready for the existing device ecosystem. Finally, Slide 10 transitions to the end of the presentation with a "thought experiment," likely leading into a discussion about the future of a fully AI-compressed world.

What Deep Render Does Exceptionally Well

Deep Render avoids the 'feature creep' trap common in AI decks. Instead of listing twenty things the AI can do, they focus on one metric: efficiency. By showing an 81% improvement over the industry standard (Slide 4), they make the investment case almost purely mathematical. If the tech works as described, the ROI for a company like Netflix or YouTube is self-evident in reduced server and bandwidth costs.

The inclusion of the India case study (Slide 6) is also a brilliant move. It demonstrates that the founders understand the global macro trends. They aren't just selling to Silicon Valley; they are selling to the next billion internet users. This expands the Total Addressable Market (TAM) from 'cost savings for existing players' to 'revenue enablement in emerging markets.'

What is Missing from the Deck

In the selection provided, there are a few notable omissions that a founder should be aware of. First, there is no Team Slide . For a deep-tech company, the pedigree of the engineers and researchers is paramount. Investors need to know if the team has the PhD-level expertise to actually deliver on these radical performance claims. Second, there is no Unit Economics or Financial Projection slide. While the licensing model is explained, the deck doesn't show how these royalties scale into a $100M+ ARR business.

Finally, the Competitive Landscape is only addressed via technical standards (AV1, HEVC). It does not mention other AI-based compression startups or internal projects at Google and Meta. A dedicated slide showing why Deep Render's specific neural network architecture is superior to other AI approaches would strengthen the 'moat' argument.

Founder Takeaways: How to Pitch Deep Tech

If you are building a company in the infrastructure or deep-tech space, copy Deep Render's focus on industry-standard benchmarks . Don't invent your own metrics; use the ones your customers already use (like MOS and Mbps). This builds immediate credibility with technical reviewers.

Additionally, use the 'Problem Scale' approach seen on Slide 2. If your solution saves money, don't just say 'it's cheaper.' Show the multi-trillion dollar physical infrastructure you are bypassing. This elevates your startup from a 'software tool' to a 'strategic asset.' Lastly, always include a slide on Hardware Compatibility . In the world of AI, software is only as good as the chips it runs on. Proving you can run on a standard iPhone or a Qualcomm-powered Android device (Slide 9) removes a massive layer of adoption risk for the investor.

Frequently asked questions

What is the primary problem Deep Render is solving?
Deep Render addresses the 'trillion-dollar' problem of global bandwidth limitations. As stated on Slide 2, physical infrastructure like submarine cables is prohibitively expensive to expand. By rebuilding compression with AI, they allow existing infrastructure to carry more high-quality data, effectively 'unlocking' markets where users are currently restricted by low data caps and slow speeds.
How does Deep Render's performance compare to existing video standards?
According to the performance chart on Slide 4, Deep Render significantly outperforms current standards. It shows a -66.56% improvement over AV1, -73.68% over HEVC, and -81.52% over AVC. This means they can deliver higher visual quality (measured by Mean Opinion Score) at a fraction of the bitrate required by traditional codecs.
What is the company's go-to-market strategy for India?
Slide 6 highlights India as a key growth market with 100 million Video-on-Demand (VoD) users. Because these users face a 2-3GB daily data cap, they are often limited to Standard Definition (SD) content. Deep Render claims their tech enables an effective cap of 10-15GB/day, allowing HD content for the masses and giving providers a competitive edge.
How does Deep Render plan to make money?
The company utilizes a two-pronged licensing model detailed on Slide 7. For the 'Encoder Market,' they offer Enterprise License Agreements with fixed pricing and one-year terms. For the 'Decoder Market,' they use End-User License Agreements with fixed price-per-usage or IP royalties, billed annually based on activated accounts.
What hardware is required to run Deep Render's AI compression?
Slide 9 shows that the technology is hardware-agnostic but optimized for AI-specific processors. For encoding, it utilizes GPUs and Tensor Cores. For decoding, it supports a wide range of Neural Processing Units (NPUs) from manufacturers like Apple, Qualcomm, Samsung, and MediaTek, as well as standard CPUs.
Cover slide of the Deep Render pitch deck — Series A 2022
Deep Render pitch deck, slide 1 (2022)

Deep Render pitch deck: the facts

Company
Deep Render
Year
2022
Stage
Series A
Slides
50
Sector
AI / Video Compression
Deck type
Technical / Fundraising Deck
Outcome
$9M Raised
Headquarters
Europe (London, UK)

Deep Render pitch deck PDF

The full Deep Render deck is embedded on this page and can be read slide by slide in the browser — no download or account required. Each slide is covered in the breakdown above.

What the Deep Render pitch deck was used for

This deck is Deep Render’s Series A fundraising pitch used around early 2023 to raise a $6.3M equity round plus a $2.7M European Innovation Council grant, totaling $9M.[2][3][4][13][14] Deep Render is a London-based deep tech startup developing next-generation AI-first video and image compression technology to address global bandwidth constraints.[1][4][8][11] The deck focuses heavily on the societal-scale bandwidth problem, customer willingness to pay, and an imminent need for better compression, positioning Deep Render’s codec as a fundamental technology shift using an AI-first approach, with a dual-licensing/commercial model highlighted in coverage.[2][4] Although the raise closed in 2023, Business Insider and other sources describe this funding as a Series A round for which this deck was used, following earlier seed financing in 2020 and subsequent funding.[2][10][11][6]

Business model: Deep Render develops an AI-first image and video compression codec that runs as software on servers for transcoding/encoding and on end-user devices for decoding, sold as compression software to content owners and platforms to reduce bandwidth and storage costs.[5][8]

Round
Series A[1][2][3][4][13][14]
Lead investor
IP Group and Pentech Ventures co-led the Series A equity round.[1][2][3][4][13][14]
Investors
IP Group, Pentech Ventures, European Innovation Council[1][2][3][4][13][14]
Founded
2018[4][8][11]
Founders
Chri Besenbruch, Arsalan Zafar[4][11]
Headquarters
London, England, United Kingdom[1][4][8][11]
Industry
AI-based image and video compression / deep tech[1][4][8][11]

Year: 2023 (Series A round completed around February–March 2023, although some coverage frames it as a 2022-raised deck).[1][2][3][12][13][14]

Raising: Series A funding to further develop and commercialize its AI-powered video compression technology, including product R&D, parallelizing commercial engagements, shifting customer acquisition efforts toward the U.S., doubling the team, and supporting patent plans.[1][2][3][4][14]

Raised: $6.3M equity plus $2.7M grant, totaling $9M.[2][3][4][13][14]

Total funding: Approximately $15M total funding as of the 2023 Series A plus prior rounds.[4][10][14]

Use of funds as presented: Product R&D, accelerating and parallelizing commercial engagements, shifting focus to U.S. customer acquisition, doubling the team, and fueling patent and IP strategy.[1][4][14]

What happened after the Deep Render deck

After using this deck to raise a $9M Series A round combining equity and a European Innovation Council grant, Deep Render continued to develop and commercialize its AI-first video and image compression codec, expanding its team and commercial efforts, and was eventually acquired by InterDigital in 2025.[1][2][3][4][7][10][11][14][15]

What the Deep Render deck got right

What could have been stronger

How an investor would read this deck

What draws attention

Risks that stand out

Questions this deck invites

What founders can take from the Deep Render deck

Deep Render pitch deck: common questions

What does Deep Render do?

Deep Render is a London-based deep tech startup that develops AI-first image and video compression technology, offering a codec that can shrink video sizes significantly (up to around 5x or 80% smaller files as described in company materials) without compromising streaming quality.[4][8][11] Its technology is designed to run on servers for transcoding and on end-user devices for decoding, targeting content owners and platforms facing high bandwidth and storage costs.[5][8]

How much did Deep Render raise in its Series A and who invested?

Deep Render raised a total of $9M in its Series A funding round: $6.3M in equity led by IP Group and Pentech Ventures, and a $2.7M grant from the European Innovation Council.[2][3][4][13][14] Various reports note this round closed around February–March 2023, with sources describing it as a Series A raise for its AI-powered video compression technology.[1][2][3][4][12][13][14]

Who led Deep Render’s Series A round?

According to TechCrunch and other sources, the $6.3M Series A equity round was led by IP Group and Pentech Ventures, with additional support from a competitive $2.7M grant from the European Innovation Council; the combination brought the total round size to $9M.[1][2][3][4][13][14] Earlier funding included a £1.6M seed round in 2020 led by Pentech with participation from Speedinvest.[10][11]

Was this specific pitch deck used for Deep Render’s Series A fundraising?

Business Insider and other coverage indicate that Deep Render used this pitch deck to secure its $9M Series A round, comprising a $6.3M equity raise and a $2.7M European Innovation Council grant.[2][3][4][13][14] The deck emphasizes the massive societal-scale bandwidth problem, customer quotes about broken bandwidth "pipes" and high costs, and Deep Render’s AI-first codec as a solution, consistent with the company’s public positioning in articles and on LinkedIn.[1][2][4][5][8][11]

What happened to Deep Render after its Series A round?

Subsequent to the Series A, InterDigital announced in October 2025 that it acquired Deep Render, describing it as an AI startup focused on video codecs and highlighting its pioneering use of AI in video and image compression.[7][15] This acquisition represents a later-stage outcome that occurred after the time of the Series A deck and fundraising.[7][15]

Sources

Funding and outcome facts on this page were researched on 2026-08-30 from the pages below.

Deep Render pitch deck slides

Deep Render pitch deck slide 1 of 50
Deep Render pitch deck — slide 1 of 50
Deep Render pitch deck slide 2 of 50
Deep Render pitch deck — slide 2 of 50
Deep Render pitch deck slide 3 of 50
Deep Render pitch deck — slide 3 of 50
Deep Render pitch deck slide 4 of 50
Deep Render pitch deck — slide 4 of 50
Deep Render pitch deck slide 5 of 50
Deep Render pitch deck — slide 5 of 50
Deep Render pitch deck slide 6 of 50
Deep Render pitch deck — slide 6 of 50

What each slide of the Deep Render pitch deck says

Slide 2

DEEP RENDER THE DEEP TECH OPPORTUNITY 1. Problem of massive scale for society 2. Customers + Willingness to pay DEEP RENDER DECK

Slide 3

DEEP RENDER THE PROELER - RS B G 2 Exponential growth World's bandwidth Leading to: collapse Big Tech does of internet data capacity is limited of the internet not like this DEEP RENDER DECK

Slide 4

DEEP RENDER THE PROBLEM: EXPONENTIAL = GROWTH OF DATA ON THE INTERNET o 1% Amount of data on the Internet doubles GLOBAL TRAFFIC, EXABYTES/MONTH every 2-3 years. Media accounts for more than 85% of all data. - oi = 600 . 500 = 400 350 _— - 1 : 20s 200 150 ? I -_— ie US invests $808 every yea om 2a 208 2 — ae $100B in Government subsidies DEEP RENDER DECK

Slide 5

DEEP RENDER THE PROBLEM: CURRENT = COMPRESSION TECHNOLGIES lo ARE RUNNIMG OUT OF STEAR p= % AVERAGE RELATIVE FILE SIZE, % ne sole hy 920 Co’ Ca . 2 0 - 4 56 The Intemet in the US will face Te pes oie pert severe bottlenecks by 2024 DEEP RENDER DECK

Slide 6

DEEP RENDER An example: just extending the Earth's | H EF So ALE J F Submarine Fibre Optic Cable Network would cost trillions of dollars DEEP RENDER DECK

Slide 7

DEEP REMDER Do Companies face this problem? "[...] better compression would save us hundreds of millions" Redacted "[...] all know that the pipes are broken; bandwidth is the dominating cost" Redacted DEEP RENDER DECK

Slide 11

DEEP RENDER THE DEEP TECH OPPORTUNITY 1. Problem of massive scale for society 2. Customers + Willingness to pay DEEP RENDER DECK

Slide 12

DEEP RENDER SOLUTICON m Imminent need for improved compression to increase world's bandwidth capacity without major infrastructure overhaul m Deep Render is developing a massively better compression algorithm/codec Possible due to a fundamental compression technology shift: using an Al-first approach DEEP RENDER DECK

Slide text above is read directly from the Deep Render deck PDF embedded on this page.

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